This studio brings things to life that shouldn't exist. We're engineers, designers, and obsessives who create massive kinetic sculptures, some stretching 50 feet tall. All imagined and led by the founding artist BREAKFAST. Our pieces use thousands of beautifully coordinated actuators and lights and they’re experienced by millions of people around the world. If you've ever wanted to write code that physically moves something enormous and beautiful, this is that job.
We're looking for a Senior Engineer who's equal parts systems thinker, tinkerer, and builder. Someone who grew up poking at hardware, loves low-level problems as much as high-level architecture, and gets genuinely excited about making complex things work, reliably, elegantly, at scale.
This is a hands-on role. You'll be one of the senior voices on a small, tight software team and work shoulder-to-shoulder with our mechanical, electrical, and creative teams to bring some of the most unusual engineering projects on the planet to life.
Core member to build and support the software side of most everything BREAKFAST makes, from system architecture and backend services to firmware running on embedded devices. You'll design the systems that coordinate thousands of motors and sensors into a single coherent, breathtaking experience.
You'll work closely with our ME's, EE, our Project Director, to realize the vision of BREAKFAST. at every stage: design reviews, development, deployment, and live support at major installs around the world. When something new and mission critical is going up in a plaza in Tokyo or a lobby in New York, you'll be the person who makes sure it works. You'll also help grow and mentor the software team over time, contributing to hiring and shaping how we build into the future.
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